Black Furies - The matriarchs of
the Garou, only accept women as members and are known
for their honor, wisdom, pride, and fierce skills in
battle.
Bone Gnawer's - Scavengers and
survivors of the Garou. Seen more like the mongrels who
sift through the waste of mankind. Considered the
underdogs, waiting to triumph against overconfident
foes.
Children of Gaia - The
Children believe that all Garou are really Children of
Gaia who have not realized this yet. They strive for
harmony between all the tribes and shun unnecessary
violence. The Garou see their peace loving ways as utter
foolishness and consider the Children weak. However,
when the Children do strike in battle they do so with
the deep conviction that they are truly Gaia's chosen
and fight with the madness of religious zealots.
Fianna - Known for their passions
for the pleasure of life, their skills and ferocity in
battle, and as keepers of the music, stories, and lore
of the Garou.
Get of Fenris - Fierce Warriors
with little room for mercy and compassion, the Fenrir
view themselves as great heroes, but have been known to
shock other Garou with their violent ways.
Glass Walkers - The lords of the
cities, the Walkers are always on the cutting edge of
technology. They are deeply involved in human society
and control much of the human business world as well as
the Mafia. They love the toys of the Weaver and are
often associated with computers and guns. Some are even
partially cybernetic. Many Garou hold the opinion that
Walkers serve the Weaver, which is considered just one
step above serving the Wyrm. It is not, however, the
case: Walkers do maintain unusually good relations with
Weaver spirits, but serve only Gaia and police
themselves against Weaver corruption.
Red Talons - The Talons
consist almost entirely of Lupus with a few scattered
Metis thrown in. There are no Homid Red Talons.The
Talons believe that the only way to heal Gaia is to kill
every human on the planet and to let the Wyld balance
things out. The Red Talons despise humans with a passion
and have been known to attack humans on sight, even
going so far as to devour their flesh. their
participation in the devouring of humans has been both a
tribal tradition and pastime since nights gone by, and
has proven to raise the suspicion of the other tribes
since the act of cannibalizing humans goes directly
against the Litany.
How a tribe of feral beasts can still manage to fight
the Wyrm and not succumb to its influence is perplexing
to say the least. They are known to revel in the hunting
of humans and destroying technology but because of their
tribes traditional "Lupus cubs only" rule, the wolf
population dying off, wildlife being lessened and the
Wyrm's near victorious status; they are sadly dying out.
Shadow Lords - The Lords consider
themselves to be the only tribe fit to lead the Garou in
these dark times. They openly despise the Silver Fangs
and seek to overthrow them at every turn. They are seen
as ruthless, backstabbing and manipulative, which is
very often the case. However, they have great tribal
unity. The Lords are not often respected but are almost
always feared.
Silver Fangs - The ancestral
leaders of the Garou, the Fangs are slowly rotting from
within. By breeding with only the noblest of humans and
by breeding with their own family members, they have
bred weakness into their house. Many have mental
disorders of some sort and more than one Metis has come
about from a Silver Fangs incestuous habits. The rest of
the Garou consider the Fangs doddering kings who should
be overthrown. The Fangs will not let such a thing
happen. Younger Fangs have been trying to fix what's
wrong with the tribe and bring in fresh blood, though
they haven't had much success as of yet.
Stargazers - Loners by nature,
they are the calmest and most introverted of the Garou.
Destruction of their homelands by the Wyrm, they were
left as the smallest of the remaining tribes.
Black Spiral Dancers - Those that
have turned to the Wyrm. They will deceive those around
them to wreck havoc unto those that fight for the Gaia.